Realms of Arkania - Blade of Destiny - Byte level stuff
Painstakingly compiled by Mark Edwards
DISCLAIMER: I played around with my disk, and it didn't do any
harm. But I know what I'm doing (at least that's the rumor). If you
are a total klutz with computers, Murphy (whose laws affect us all)
lives with you, or you are afraid to play with your game files,
DON'T DO IT. You can seriously corrupt your files, and make the game
unplayable, by messing with the bytes. With that said, I am
offering this file as information only, and do not guarantee its effects
upon your files. I am not liable directly or indirectly for any mischief
you do to your system because of this information. I have taken great
care to insure this information is accurate on MY system.
Your mileage may vary, a fool and his void are soon prohibited,
close cover before striking, etc., etc., etc.
If you want to modify your Realms of Arkania characters, here is a good
starting point. All you need is a good Hex editor, a little knowledge of
hexadecimal (very little - don't give up yet), and of course, the game,
Realms of Arkania from our wonderful friends at Sirtech.
First, you have to edit a *.GAM file. It doesn't do any good to edit the
*.CHR file. I'll use my setup as an example. The file I used is MARKGAME.GAM
. The hex editor I used is BEAV140.EXE (available on the Internet - I
forget where - but HIGHLY recommended!).
In MARKGAME.GAM, I searched for the name of the character which I wish
to modify, in this case, YARANO. The name is in there twice. Using the
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