On the podium you will find a Boyard coin which to Liliane is very worthless.
Be careful not to switch this one with a real napoleon later on!
THE FORT'S LIBRARY
Before you open the door, remember your dream and turn the left poke first and
then the right poke. Open the door and enter. As Fouras already told you, you
get to pick one book. The one you should get is in the middle row. This row is
divided into three sections. The book's just to the right of the corner of the
middle and small section. It the first great black book seen from the left of
You'll read it automatically and the only important thing is the riddle about
portside, portside, starboard, portside.
THE GENERATOR ROOM
To enter this room, use key number 2 from Fouras' Tower, which is the
horizontal key. Inside, it's dark and you can only see a blue door. Just left
of the door is a light switch. Use it and Dufaux the electrician will tell you
what to do. To your left is a switch panel and to the right some meter lockers.
Go to the right and pull the switch on the outside of the lockers. It's black
and you should put it on 'manual'. Then open the lockers and make sure all
switches are green. If not, do so. Then go to the left side of the room and
start using the panel. This is the order in which you should do things:
1. Turn the lower buttons starting from the left switch to the right switch.
2. Turn the upper switches to the left, starting with the right switch and
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