ICON and then the BICEP ICON. The listed attributes are:
The maximum value for these attributes is 120 (78h). You can
edit them to a value higher than 78h, but I can't say what will
happen in the game. The BONUS attribute does not have to be
edited since the game will not increase anything beyond 120.
1. First, load up your editor and the .PLY file you wish to
change. Do I have to say you should do this on a copy of the
file and not the original?
2. Do a search for the player name you gave yourself. If your
editor doesn't have a search function, look for your name at
an offset of about 3372h. Somewhere around offset 1CF0h you
should start to see the different player's names comming up.
3. The attributes start at an offset of 42 (2Ah) from the first
letter of the player's name. This should match the value you
wrote down. The attributes are in the same order they are
listed in the game and separated by a 00h byte. Just change
all six to 78h and leave the 00's alone.
As an example, say the player's attributes are 69 (45h),
68 (44h), 58 (3Ah), 55 (37h), 52 (34h) and 56 (38h). You
should see a byte string like this in your editor:
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