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Ой!Так, так, что у нас тут новенького?Ляляля ляляля ..
#Обсуждение игр. Выберите букву, на которую начинается игра >>

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КосмоТанк.
КосмоТанк

Веселая ферма 3
Веселая ферма 3

Сокровища Монтесумы 3
Сокровища Монтесумы 3



Игра: Alien Legacy (TM)
Тип документа : Help Всего страниц : 27 Текущая : 12

Thanks to Michael Lewchuk for telling me how to
do this: When you build new factories, set them
to ``vehicle'' construction. When they are done
building, allow one more turn. Presto, (almost)
instant vehicle. Now, change the factory to
whatever you want it to do (2 mining, 3 robots
is good, I think). If you keep doing this,
you'll eventually run out of engines (the game
only allows 148 vehicles).

Igor Nosov suggests having a vehicle-producing
factory, switching it off-line, and going back
on-line at the next turn. He says that it does
consume the necessary resources, but that the
vehicle is produced in that one turn. I haven't
confirmed this.


2.3.6. Advisors
In the back of the manual, there are
biographies for each of the Advisors. It was my
biggest disappointment to discover that each
position (not each person) has a script, and it
makes no difference as to who does what. I
figured that if they had gone to the trouble of
putting biographies, one should have to weigh
and balance each person's advice based on their
experience, competence, and capabilities. But
that's not what happened.

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