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#Обсуждение игр. Выберите букву, на которую начинается игра >>

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КосмоТанк.
КосмоТанк

Веселая ферма 3
Веселая ферма 3

Сокровища Монтесумы 3
Сокровища Монтесумы 3



Игра: Bureau 13 Hints and Walkthru
Тип документа : Solution Всего страниц : 33 Текущая : 20

Get the newspaper:
Search the coin slot. You'll find a quarter. Put it in
the machine and open it. Take a newspaper. Read it.
Alternate ways of getting the newspaper.
[T] Pick the lock and open it.
[M] Smash the vending machine and take a paper.

OUTSIDE POLICE STATION
Go inside.

INSIDE POLICE STATION
[T] Pick the sargeant's pocket to get the gun.
Take the superglue and glue the fire exinguisher door shut
and then push the ashtray into the trashcan.
SHERIFF'S OFFICE
Open the sheriff's desk and take his keys. Open the fuse
box. Take the spare fuse. Push the lever to shut off the
power. [W] Cast a light spell to see better. The thief
doesn't need light because he's used to working in the dark.

EVIDENCE LOCKER
Unlock the door with the sheriff's keys. Go in and take the
camera, the police report, and the bomb fragments. Read the
report and look at the fragments.

OUTSIDE RICK'S ELECTRONICS
To get inside:
[T] Pick the lock
[V] Mist in.
[M] Smash the door in. (kinda fun!)
... Далее >>

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Кто прислал: Dan Gilbert Когда: -:-:- - стр. 20 -




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