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КосмоТанк.
КосмоТанк

Веселая ферма 3
Веселая ферма 3

Сокровища Монтесумы 3
Сокровища Монтесумы 3



Игра: Civilization [IMPROVING CITY] (RUS)
Тип документа : Hint Всего страниц : 14 Текущая : 14


Courthouse decrease corruption
Library 50% increase to science
University 50% increase to science
Market place 50% increase to lux and tax
Bank 50% increase to lux and tax

CARAVANS

Each city can have three trade routes (the city builds a caravan and sends
it to another city more than 10 squares away). Once you've established a
trade route it will continue to generate trade each turn until one of the
cities is destroyed.

Trade routes generate more trade if the route is between big cities, the
route is to a city on another continent, or the city is from another
civilization (twice as much if it is from another civilization).

I've had trade routes of size 10, so you can see how important they are.
You can get 30 points of trade per city just from trade routes. To get
trade routes this big you must trade with other civilizations. In other
words you can't go rabid and kill off everyone. You need to leave at
least 3 large enemy cities. You can always contain them with a few
battleships and some veteran riflemen in mountain fortresses.

How to apply the above information to make a winning civilization is left
as an exercise to the reader. The defensive value of a rifleman in a
fortress is left as exercise to the reader.

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