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 successfully from the eight quests, becoming the embodiment of those
  codes. As champion, the hero was integral in resolving political strife when
  the ruler of the land disappeared and was replaced by Blackthorn, a
  tyrannical lord who harshly enforced the letter of the law. Finally, the
  champion served the kingdom a sixth time, demonstrating that a perceived
  source of malevolence was in reality a collection of individuals trying to
  right a serious wrong.
           
  AGE OF ARMAGEDDON
           
  The mighty Thaumaturge Mythran has added a bit of credibility to
  Mordra's tales by telling one of his own. He does not seem to remember
  the source of this story, but he believes that it must be part of the
  mythology put forth by Vardion's grandmother.
           
  Following the sixth adventure, the champion disappeared from the land,
  
  returning nearly two centuries later! This time, however, the hero appeared
  without summons, for no one knew of any cataclysms that required
  reparations. Yet it was not long before the champion was again facing great
  evil, this time in the form of an insidious organization called The Fellowship
  that had insinuated itself into Britannian society. In addition, a magical
  island, once home to the very Exodus of the Third Age of Darkness, had
  risen to the surface, indicating a further threat to Britannia. During this
  seventh period of service, the champion was able to uncover the dastardly
  plot of The Fellowship and remove the evil presence forming on the island.
           
  There is nothing more known about the history of this unusual land, for
  Vardion has had no contact with his grandmother for some time now and
  Mythran remembers no more stories. Yet Vardion remains confident of the
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