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Ой!Так, так, что у нас тут новенького?Ляляля ляляля ..
#Обсуждение игр. Выберите букву, на которую начинается игра >>

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КосмоТанк.
КосмоТанк

Веселая ферма 3
Веселая ферма 3

Сокровища Монтесумы 3
Сокровища Монтесумы 3



Игра: Indiana Jones and the Fate of Atlantis
Тип документа : Solution Всего страниц : 40 Текущая : 14


An animated sequence now begins with the sub near the sea floor. There is
nothing you can do to maneuver the sub, as you have no controls. Try to spot
the airlock (click on a dark opening). Return to the conning tower.

Only two things of interest here. An intercom and a control. What the heck,
push/pull the lever. Embarrassment. A broken depth control. Down? Uh-oh.
Better yet, take note of Indy's advice. Since you're now the captain (?), just
order the crew out of your way. Much better. Now, to rejoin Sophia. Whoops!
That guard is enthusiastic and alert. But you still want to talk to her. There
must be another way. Explore. If you must use the head, close the door,
please.

Go aft and open the first trap door. Down and head toward Sophia. Talk.
Plan. Return to the conning tower ladder and go down to face the guard. He
immediately covers you. Talk to the guard. Bucket head? Sure, why not? It's
as good as any of the others. Love that action. Sophia promptly bonks the
guard with the pail. Talk to Sophia. Examine the locked wheel.

Move right over toward Kerner. What's this? Indy overhears a snippet of
conversation. Now you know where the stones are! And here is a plunger.
(Never know when it might come in handy.) Leave and go aft.

Hm, eats. Nobody is around, thanks to you, so pick them up. Make a
submarine sandwich? Sure, Dagwood Bumstead would approve! Eat. Indy is
prodigal, he saves some of the sandwich for later.

Moving to the left, look at the lever (speed control). Look at the switch
(reverse lever): two of the sub's controls. Now, depending on where
you ordered the crew (Note 6), walk aft to the Torpedo room. Nothing of
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Кто прислал: ab ovo Когда: 17:4:2001 - стр. 14 -




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