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south bound at XX coordinates, and travelling at a speed of Y.  You're cleared
 to go ahead and engage them.'  The contact would also let the pilot know what
 SAM threats are in the area, and what friendlies he should expect to see."
 
 What's it like to fire the gun?
 
 "The gun is very loud.  It shakes the entire aircraft.  You never get used to
 it."
 
 What about firing a Maverick?
 
 "What's nice about a Maverick is that you hear nothing.  It releases and moves
 out in front of you.  You can see the engine and the smoke.  Whereas the gun
 is an audio experience, the Maverick is visual."
 
 DESIGN NOTES
 ============
 
 Our motivation for doing this product was the A-10 itself.  It is perfec
 material for a high paced challenging simulation.  The A-10 is designed to
 fight in a high threat environment, where the fronts of two armies meet.  In
 the midst of all this chaos, an A-10 pilot has to make snap tactical decisions
 and adjust his plans according to the dynamics of the battlefield situation.
 
 The A-10 has a lot of personality.  Officially it's called the Thunderbolt II,
 but fliers call it the Warthog.  A-10 pilots are called 'Hog-drivers'.  Ground
 troops refer to the A-10 as the Devil's Cross.  Due to it's shape, tank
 commanders have a hard time telling if it's flying away or approaching.  It's
 no wonder that this makes them nervous....the Avenger cannon can rip a tank
 apart in seconds.
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