the screen. Click on this.
1.6 You are now at the beach area. Click on the bungalow door.
1.7 You are now inside the bungalow. Left click on the jacket.
You notice a piece of missing cloth on the jacket.
1.8 Click on the Dirty Mug. This item is placed in inventory.
1.9 Click on the Mexican Coin that was underneath the Dirty Mug.
his item is placed in inventory.
1.10 Click on the Professor's notes. This item is placed in
1.11 Click on the doorway to the bungalow, you'll see "Go to the
1.12 Click on the "go to town" prompt on the far left hand side
of the screen. THis will take you to the town square.
1.13 Click on the "Go to . . ." prompt closest to the middle of
the screen. This will take you to the pier area.
1.14 Click on the sailor. A dialogue option will appear.
1.15 Click on the "Ask him if he saw professor Caldwell" option.
A dialogue will play.
1.16 Click on the metal net. Another dialogue plays.
1.17 Click on the go to town prompt.
1.18 Click on the remaining "Go to . . ." prompt on the far
right-hand side of the screan. This will take you to the Museum
1.19 Click on the Curator. This will result in a dialogue where
Kendall pays for a ticket into the Museum.
1.20 Left and right click on the portrait of the Pirate Mancussin
on the wall.
1.21 Left click on the compass on the wall.
1.22 Click on the "Go to . . ." prompt. This will take you to the
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