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the screen. Click on this.
1.6 You are now at the beach area. Click on the bungalow door.
 1.7 You are now inside the bungalow. Left click  on  the  jacket.
 You notice a piece of missing cloth on the jacket.
 1.8 Click on the Dirty Mug. This item is placed in inventory.
 1.9 Click on the Mexican Coin that was underneath the Dirty  Mug.
 his item is placed in inventory.
 1.10 Click on the Professor's  notes.  This  item  is  placed  in
 inventory.
 1.11 Click on the doorway to the bungalow, you'll see "Go to  the
 beach" prompt.
 1.12 Click on the "go to town" prompt on the far left  hand  side
 of the screen. THis will take you to the town square.
 1.13 Click on the "Go to . . ." prompt closest to the  middle  of
 the screen. This will take you to the pier area.
 1.14 Click on the sailor. A dialogue option will appear.
 1.15 Click on the "Ask him if he saw professor Caldwell"  option.
 A dialogue will play.
 1.16 Click on the metal net. Another dialogue plays.
 1.17 Click on the go to town prompt.
 1.18 Click on the remaining "Go to .  .  ."  prompt  on  the  far
 right-hand side of the screan. This will take you to  the  Museum
 entrance.
 1.19 Click on the Curator. This will result in a  dialogue  where
 Kendall pays for a ticket into the Museum.
 1.20 Left and right click on the portrait of the Pirate Mancussin
 on the wall.
 1.21 Left click on the compass on the wall.
 1.22 Click on the "Go to . . ." prompt. This will take you to the
 gunnery.
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