Ой!Так, так, что у нас тут новенького?Ляляля ляляля ..
#Обсуждение игр. Выберите букву, на которую начинается игра >>

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Веселая ферма 3
Веселая ферма 3

Сокровища Монтесумы 3
Сокровища Монтесумы 3

Игра: Clandestiny
Тип документа : Solution Всего страниц : 19 Текущая : 10

Once you finish that, hitch to the exit, go back out into the hallway,
go left, foward, right, forward, forward (down the spiral staircase),
and click the brain icon on the bookshelf on your right. A series of
books appears. This one's pretty simple; create a picture of a
submarine with a "dragon periscope" on top with the books. To do
this, simply click first on the book you want to move, then on the
slot to which you want to move it. It's pretty simple to do, and when
you're finished, the books should spell out "A_SECRET_REVEALED" (_
indicates one of the two books with a blank space on the spine).
This one's actually incredibly easy. The left "A" is the one with
a picture of the propellor wash on it, the next one is the "space"
with the actual propellor, then the only "S", then the "E" book
with the thinnest picture (tapered at the top with a block at the
bottom), then the only "C", then the thinner-pictured "R" book, then
the "E" with a picture that's mostly cylindrical except for a small
projection on the right side of the picture, then the only "T" book,
then the other space book, then the other "R" book, then the
thickest-pictured "E" book (with the beginnings of the 'neck'), then
the only "V" book, then the completely cylindrical-pictured "E" book,
then the other "A" book, then the only "L" book, then the last "E"
book, and finally the only "D" book. Another secret panel opens.
Ignore it. Now you're going to the Chapel (erase that 50's song from
your head if it popped in there). Hitch to the Library exit, go out,
go forward, left, forward, right, click on the door.

6.> Ooh, another Riddle. Big surprise. The answer is "LET." Then
you go in and have a _wonderful_ little encounter with Murthley
(a.k.a. the English Dragon). Interesting, huh? Okay, do a 180 to
exit the room and click the brain icon on the collection box by the
door. This is the first of the two artificial intelligence games in
... Далее >>

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