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КосмоТанк.
КосмоТанк

Веселая ферма 3
Веселая ферма 3

Сокровища Монтесумы 3
Сокровища Монтесумы 3



Игра: Chronomaster
Тип документа : Solution Всего страниц : 16 Текущая : 13

push twice, open, take a package, look at it - its a stairstep!
Garden room: use shears to cut waterflowers, use waterflower on bees, then
use PDA on rake, take rake, use rake on leaves, take a table leaf and a
leaflet. Use elephant magnet on a chisel in the water (at the very left of
the screen). Take chisel. Use it on a rock nearby, then use it on the tree,
use hammer on it to get a stairstep.
Smallings room: talk to smallings. Then catch a goldfish - it sometimes
falls onto the pavement so you need to be near and take it then. After that
talk with smallings. You can either give them 2 stairsteps and then fool
them and take their stairstep or make up a boat for them: use motor from
refrigerator on bowl, then use a small leaf on bowl; give them a boat.
Gibberish boy room: use doll on boy, exit via the same passage as you came
in - go to the eyeballs room.
Eyeballs room: Blind them as earlier. Use reality warp on table, use table
leaf on table.
Picture room: use 7 stairsteps on hallway to get into the new room.
Take thyme plant branch. Set 6:00 on all clocks: digital clock can be set by
PDA, water clock can be set by taking and putting back top filler (make sure
to check time on it after every action), grandfather's and sundial are
adjusted by pushing them, Big Ben replica also (but open it prior), and
cuckoo clock by using reality warp on it. Take cuckoo bird. Take top filler
from water clock. Break hourglass with hammer. Take sand. Crush thyme plant
branch with a hammer. Use crushed thyme on top filler and then use sand on
this mix - you get a paste mix. Open grandfather's clock with screwdriver and
use paste mix there. Use cuckoo bird on water clock. Push hourglass to shut
down sundial. Use screwdriver to disable digital clock. Use nail on Big Ben
replica. Exit room. Take a spear from bushes. Take a rock. Note that a log
in water flows away from you when you are near water and move in its
direction - move the log to extreme right. Then step away from water and walk
to the extreme left. Use rock on water . Now try to move log from the screen
... Далее >>

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Кто прислал: - Когда: -:-:- - стр. 13 -




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