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#Обсуждение игр. Выберите букву, на которую начинается игра >>

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КосмоТанк.
КосмоТанк

Веселая ферма 3
Веселая ферма 3

Сокровища Монтесумы 3
Сокровища Монтесумы 3



Игра: Z
Тип документа : FAQ Всего страниц : 55 Текущая : 41

| VR | | | | | | |
+----+----+----+ +----+----+----+
| | | VR | | | | |
| VF | RA | | | 7 | 8 | 9 |
| | | RF | | | | |
+----+----+----+ +----+----+----+
| | | | | | | |
| RF | FT | VF | | 10 | 11 | 12 |
+----+----+----+ +----+----+----+

You will begin with 3 groups of psychos, 2 of toughs and 1 of pyros in
territory 11. Both groups of toughs should be sent to destroy the factory in
4. Psychos should be sent to 10, and to capture the medium and light tanks
in 7 and 9 respectively. The pyros should be sent to 12, then on to 8.
Change the fort to manufacturing medium tanks and save your game.
With your two new tanks, the medium one should be sent to 8, and the
light to 9. The remaining psychos are expendable, send them wherever you
want. Start manufacturing a heavy tank in 12, make pyros in 10 and howitzers
in 7 and 9. Once the light tank has captured 9, destroy the factory in 6.
You will have an equal number of territories as the computer, but if the
two factories mentioned were successfully destroyed the computer will be
crippled. It is important to hold all the lower 6 territories, so make sure
you do so. You will have to fight at least 1 medium and 1 light tank, as
well as countless robots. They are usually sent to 8, but don't concentrate
all of your defense there or the computer will adapt.
When you get your first heavy tank, send it to capture 5 and wait there.
Wait for another heavy tank, which should be used to capture 6. The tank at
6 can then go on to take 3.
Amass your forces, and prepare for a fort assault. There will be
howitzers on both lower corners of the fort, but the trick used in the
... Далее >>

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Кто прислал: Ангел Свет Когда: -:-:- - стр. 41 -




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