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КосмоТанк.
КосмоТанк

Веселая ферма 3
Веселая ферма 3

Сокровища Монтесумы 3
Сокровища Монтесумы 3



Игра: CIVILIZATIONS FULL DOCS!
Тип документа : Docs Всего страниц : 98 Текущая : 24

~~~~~~~~~~~~~~~~~
The entries and symbols here report the current date and several
facts concerning the status of your civilization.

DATE: The date is reported in years plus the notation BC or AD.
The normal game begins in 4000 BC. Each turn represents the passing of
so many years, depending on the current date.

TREASURY: The amount of cash in your treasury.

POPULATION: The size of your civilization's population.

TRADE RATES: The three numbers separated by periods are your
trade rates. The first number is the percentage of your trade
that provides luxuries. The second rate is the percentage that
becomes tax revenue added to the treasury. The third rate is the
percentage put towards new ideas to help learn technology.
Luxury goods are the cultural pleasures like music, art, sports,
and the theater that people come to enjoy when they have leisure
time. The more luxuries that can be provided, the more happy
citizens in your cities. Tax revenue goes into the treasury and
is needed to maintain existing city improvements. Excess taxes
over maintenance needs accumulate in the treasury and can be
spent later. Taxes, especially high ones, tend to make the
people unhappy. The more new ideas and scientific research
accomplished, the faster the new technology is acquired. Each of
the three by-products of trade has its benefits. As time passes
and cities grow, you may have to adjust the rates often to
provide a minimum amount of taxes and science research while
keeping the population content as a whole. To adjust rates, pull
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