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          Minimize the economic radius overlap restricts the potentialgrowth of one or both cities. When just beginning, explore
 nearby lands as soon as possible to begin planning the placement
 of future cities to best take advantage of the terrain. A few
 large and powerful cities are more useful than several smaller,
 weaker ones.
 
 STRATEGIC VALUE: The strategic value of a city's site is a
 final consideration. Because the underlying terrain can increase
 the defender's strength when under attack, in some circumstances
 the defensive value of the terrain may be more important than
 economic value. But good defensive terrain is generally poor for
 production and inhibits the early growth of a city.
 However, defending a city is generally is easier than defending
 normal terrain. In a city you can build the City Walls
 improvement which triples the strength of defenders. Also, in
 cities only one army at a time is destroyed in combat. Outside
 of cities, all armies stacked together are destroyed when any
 army in the stack is defeated. So, in certain cases where a
 continent bottlenecks and a rival is on the other side, the
 defensive value of a city site may be more critical than
 economic value. Placing at least a few cities on the seacoast
 gives you access to the ocean. This allows the launching of ship
 units to explore the world and transport your units overseas.
 With few coastal cities, your sea power is constrained.
 
 
 CITY MANAGEMENT
 ~~~~~~~~~~~~~~~
 STABILITY: Cities that don't maintain a favorable balance of
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