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yourself with the route from the door to level 8 and the Chasm. Go back down to
level 8 and kill some time while your Mana re-charges. When you are up to about
25 Mana points, fire up two "Sanct Flam" spells and cruise up to level 7 and the
Chasm. The Fire Elementals will cease to be a problem.
Trick to the prison area of level 7: Kill all of the guards ("medallion, I don't
need no steenking medallion!"). The head guard has a key which will open all of
the low-security prison cells,.. and all of the portcullises in the prison area,
... and all of the portcullises in the other guard areas of level 7. Real handy.
The alternative is unpleasant.
There are at least 8 magic rings
There are at least 14 magic wands
Lots of goodies are hidden under bones, debris, etc. If you see a pile of
debris (of the variety that you can't pick up), look to make sure that every
pixel is in its proper place. If not, carefully click on the offending pixel.
Go swimming in the rivers in the mines of Level 2. Look carefully at any sewer
pipes that you find. (he he he) (don't worry, it's not fatal).
It is generally a bad idea to kill anyone who is not actively trying to kill you
This is for 2 resons: 1) You may have needed to talk to them some more.
2) Killing good guys gives you negligible exprience points
and in some cases even REDUCES your experience points!
There are more than enough hostile critters around to get you max. experience.
There are a maximum of 16 experience levels. After the 16th level, that's it.
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