HP - levitate
NM - poison
AJ - remove trap
SF - resist fire
5th circle:
AN - cure poison
PF - fireball
GSP - missile protection
OWY - name enchantment (identify)
EY - open
6th circle:
VIL - daylight
VRP - gate travel (to moonstone)
VIM - greater heal
AEP - paralyze
OPY - telekinesis
7th circle:
IMR - ally
VAW - confusion
VHP - fly
VSL - invisibility
OAQ - reveal
8th circle:
FH - flame wind
AT - freeze time
IVS - iron flesh (major shield)
... Далее >>
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