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#Обсуждение игр. Выберите букву, на которую начинается игра >>

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КосмоТанк.
КосмоТанк

Веселая ферма 3
Веселая ферма 3

Сокровища Монтесумы 3
Сокровища Монтесумы 3



Игра: NORMALITY (ENG)(+)
Тип документа : Solution Всего страниц : 10 Текущая : 7

Use the splint from cell one with the note and pass it across the corridor to Saul. OR show it to Saul in the mood filter
Wait to go into the mood filter once more.
Saul should hold up a sign with a toilet pictured on it. This is a clue as to the where abouts of the next transmitter.
Sabotage the faulty food mat in the third cell with the broken wall bracket (found in a previous cell).
This will cause the room to flood.
The guard will now attend to your needs.
Kent will now be cleaned by the guard.
Go into the toilet cubicle.
Open the lid on the cistern.
Pick up the third transmitter.
Go back to the cell.
Wait to go into the mood filter.
Once there all hell will break loose.
A LARGE GDV will now play, this shows Kent and Saul escaping to the roof and Dai being shot by the Norms. The game becomes interactive when they arrive back at the group HQ.
WHAT HAPPENS IF KENT HAS NOT DESTROYED THE EVIDENCE AGAINST HIM?
Paul will sentence Norm (You) to a long stint in the corridors of the blue pens. There is a man here, he is making a documentary about Norm 2782 and his stint in captivity at the mercy of the "Revolutionaries". This man is a pain in the arse.
The man has bugged some of the key parts of this location, in order to observe Norm as he goes about his duties. You must get rid of these bugs in order to progress.
Pick up all you can off the notice board in the Norm staff room.
Pick up the piece of paper from the bureau.
Pick up the piece of paper from the bin.
All of these have codes written on them. These codes are to be used on the machine in the adjoining room.
The letters refer to the positions of the pedals set into the floor. The number refers to the position of the lever at the bottom of the console. The large red button should be pressed to activate each code.
Before each code can be entered You must find one of the bugs hidden a round the room.
One is on the sign.
One is behind one of the lights in the corner (tricky one this).
One is in deep shadow beneath the control console.
Use all of the codes, some do nothing.
Use the one which was found in the bin. This zaps you. The last code ca be found stuck to the underneath of the control console.
Enter this code. This should begin the emergency evacuation procedure.
Go to the lift and watch the story unfold.
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