Magnums or AA Batteries. If you return too many times, as before,
socked. When you've collected the gear, blow open the lock and
move through the
third door. This is another winding corridor replete with laser
cannons. On the
other end are a bunch of power-ups: four Uzis and a AA
Following this is another long, enemy-filled corridor similar to
the one you
encountered early in the game. As before baddies drop from the
mostly), and you can easily run through them. The only enemy here
who can cause
serious pain is the Bif halfway down the hall. Take him out with
the four Uzis
while strafing. He won't last long with sustained firepower.
Tip: Don't be bashful about using ammo. There are plenty of
Uzis placed in this
hall for your killing pleasure.
Run through the remainder of the Boys who drop from heaven,
through a door and
another winding hallway to the Checkpoint.
The next room is a series of platform jumps to the top of the
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