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Ой!Так, так, что у нас тут новенького?Ляляля ляляля ..
#Обсуждение игр. Выберите букву, на которую начинается игра >>

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КосмоТанк.
КосмоТанк

Веселая ферма 3
Веселая ферма 3

Сокровища Монтесумы 3
Сокровища Монтесумы 3



Игра: Fallout 2
Тип документа : Solution Всего страниц : 94 Текущая : 61


Speaking of the robots, my personal advice is to leave them be for
now. Unless you manage to trigger the alarm, they'll just stand there
and do nothing bad. You can always come back (much) later and kill
them, if you really need the xp.

You can get 200xp for disabling the repair bay computer, on the left
side of the level. There's another computer, which can disable the
plates and fields in the ammo area. At least it said it did. For me,
choosing to disable the fields just disabled the plates again. Bug?
Reading the mail on it will disable the computer, though, so you can
no longer use it. Better leave that for the last thing you do with
it. (Had a good laugh about what videos did the army order :) Check
out the crates. There are a couple more combat armours, and some
weapons and ammo. Including another sniper rifle, a plasma rifle and
some energy cells.

On level 3, there are a couple of laser pistols in some desks, and
some assault rifles and ammo in lockers nearby. Don't touch the
computer in between, though, unless you want to trigger the alarm. A
computer in the northern part wants you to bring it a cybernetic brain
from level 4.

You can get to level 4 with the elevator, with Clifton's eye, which
you can get in the room in the NE corner of level 3. Or by
lockpicking the door to the round elevator on the east side. Be
warned however, that you only get one chance to retrieve the right
brain, and you'll need insanely high science skill. I had 126 science
skill when I finally succeeded! If you don't have what it takes,
better don't even try. (Maybe bringing Myron along would help?) In
... Далее >>

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Кто прислал: Vladimir Когда: -:-:- - стр. 61 -




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