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КосмоТанк.
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Веселая ферма 3
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Сокровища Монтесумы 3
Сокровища Монтесумы 3



Игра: X-COM : UFO Defense (ENG)
Тип документа : FAQ Всего страниц : 96 Текущая : 28

disappears, go to last known coordinates and start patrolling.
With a couple hours (game time) in the air you should see it.

An empty Skyranger is best for this job since it has the longest
range of any XCOM craft.

@ 4.6 UFO weapon ranges
The UFO weapon ranges appears to be quite a bit off when compared
to game play. Try divide the UFO weapon range as listed in the
UFOpaedia (or appendix A.3) by 8 should give a better comparison
to XCOM craft weapon ranges.

For example, Battleship has weapon range of 520 in the UFOpaedia.
520/8=65, which is the limit of fusion ball range.

5.0 Ground Combat Strategies

Ground combat is arguably the most important aspect of X-COM, and
probably also the most satisfying part when a successful raid has
been completed. Here are some tactics and advises to keep your
soldiers alive and well and keep alien body counts mounting.

5.1 Basic equipment considerations
Since you only get 80 items per craft, you will have to plan
carefully. Also see 7.5 for more material management strategies.

Lasers are useful since they do not need ammo, saving you a lot
of items. They also cause a nice amount of damage (though not as
much as plasma weapons, thus the trade-off).

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