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Игра: X-COM : UFO Defense (ENG)
Тип документа : FAQ Всего страниц : 96 Текущая : 35

open. Either use up all their TUs and get under cover or don't
move at all. This also means do NOT stay in midair if you have
flying suits. Also, try to leave 4 TUs so you can kneel down.

5.2.5 Aliens are wishy-washy (alien movement pattern)
Aliens usually move forward, take a shot, then turn 180 and move
back. So, if you see them in their movement phase and don't see
them in yours, move forward a little, and you may see them. For
example, they move like this...

visible
range
S -----/-->S
| | YOU
S<-\---+

5.2.6 Leave opportunity for shots
To make opportunity shots in the enemy movement phase, you need
TU's left unused, as well as a high reactions rating (over 50
preferred). So leave enough for a shot while moving and still
get in cover, or don't move at all.

HINT: have soldiers kneeling close to UFO doors is a good way to
get better reactions, if they have plenty of TUs left to shoot
any aliens who comes out. This is great against Muton UFOs, as
Mutons tends to come out and go back in the doors.

5.2.7 Use HWP as scouts
HWP's, especially Hovertanks, are great scouts. They have 70 to
100 TU's, nice firepower, plenty of health, and are immune to
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