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КосмоТанк.
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Веселая ферма 3
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Сокровища Монтесумы 3
Сокровища Монтесумы 3



Игра: X-COM : UFO Defense (ENG)
Тип документа : FAQ Всего страниц : 96 Текущая : 54




XCOM:UFO Defense Frequently Asked Questions Page 26

* How can I fire on aliens in their movement phase? -- [FAQ] You can carry
out opportunity fire on aliens as they move. Leave enough TU's after your
move for at least a snap shot, then if your trooper saw an alien and has
good enough reactions s/he will fire at the alien. Use the 4 icons near
the bottom left of screen to reserve the TUs. Rookies typically will not
fire unless you leave them with more than half of their TUs.

* What's with troops missing in action (MIA)? -- If one of your troopers in
under alien control at the end of a battle (s)he counts as MIA; therefore
try to wait until (s)he is no longer in control before finishing off
aliens. (This would be a bug since there's no one to control him/her any
more!) Another way to get people MIA is try to take off (abort mission)
with only an unconscious person in the transport. You'll lose that person
as MIA as well as the transport. HINT: use MediKit to wake them up
(stimulant) then march them in. See next.

* How do I wake up unconscious soldiers? -- [SCOHN / KSC] Stand over
unconscious solider, use Medi-Kit, apply one shot of stimulant. Check
inventory. If the "Body" is still on the ground, repeat. When the "body"
is no longer there, the soldier should be standing in an adjacent space
next turn. S/he may need further treatment, see below. You should HEAL any
fatal wounds FIRST as those decreases health per turn, and may cause the
soldier to fall unconscious again.

* How do I use Medi-Kit? -- Stand next to the soldier you need to heal
... Далее >>

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