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Сокровища Монтесумы 3
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Игра: X-COM : UFO Defense (ENG)
Тип документа : FAQ Всего страниц : 96 Текущая : 29

Once you got Blaster Bombs, carry those if you can afford them.
They start out as unloaded, unlike other weapons, so load them
during BEFORE the battle starts. Use them to flatten buildings
and fences, and to open new doors for entrances.

5.1.1 Basic Loadouts
Skyranger: 2 HWPs and 6 soldiers. Divide them up to 1 HWP / 3
person fire teams, with HWP as scouts. If necessary you can
split each team up further into pairs. You can also split
into 1 HWP/2 person teams with 2 special weapons.

Lightning: only one choice since this thing does not carry HWP's,
but it has more than one door so you can deploy faster...
And less blind spots.

Avenger: 4 HWPs and 10 soldiers are good. Use 2 teams of 1 HWP
and 2 soldiers, and 2 teams of 1 HWP and 3 soldiers, or you
can make them all 1 HWP and 2 soldiers, with two soldier as
the special weapons team with blaster bombs and/or psi
attacks.

5.1.2 Rookie Training
Try to always take a couple of rookies along to give them
experience to boost their stats. In XCOM, you learn by doing.
You want more strength? Carry heavy stuff. More accuracy? Take



XCOM:UFO Defense Frequently Asked Questions Page 15

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