WWW.GAMEZ.RU


Гав!






Ой!Так, так, что у нас тут новенького?Ляляля ляляля ..
#Обсуждение игр. Выберите букву, на которую начинается игра >>

/   В Корень
  Добавить коды
  Игровой чат
  Игровые Новости
  Поиск в базе
  Основная база
  Обсуждение игр
  Скачать игры
  Что нового?
  Top100 Games
  Ваше мнение?
 
 
 
КосмоТанк.
КосмоТанк

Веселая ферма 3
Веселая ферма 3

Сокровища Монтесумы 3
Сокровища Монтесумы 3



Игра: Nightmare Creatures
Тип документа : Solution Всего страниц : 47 Текущая : 44

it. Once it is defeated, turn left into the large corridor and kill the
hellhound and fire demon there. As you approach the door at the end, another
of couple of creatures flood out. Give them a beating, but don't even try to
go through the fire in the room behind as it is impassable. Run down the
passage to your left, being careful not to get caught by the exploding
barrels, and destroy the two creatures there so that you may proceed. This
can be quite tricky due to the number of fires scattered about, so you are
better off executing them both with a few pistol shots.

Be on your guard as you round the next bend as there is a knifeman waiting
in the shadows. Break his legs, then enter the hall and hospitalise the
minion there. Climb the staircase to the gallery and kill the knifeman
there, then walk round the gallery until you get to a couple of hellhounds.
To kill them instantly use the pistol at point blank range as this
decapitates them with one shot. Once past these over-grown mutts walk over
to the gap in the gallery ahead, make two jumps to get you over to the other
side and kill the hellhound there to get an extra life. The passage ahead is
blocked by fire so turn right and continue down the gallery until you get to
at room. There are two knifemen inside the room ahead so lob a torch in
there to burn them out. Once the room is clear you will discover it to be an
armoury, break all six weapon cases to equip yourself with the pistols
within. Walk over to the armour on the left wall and wreck it, then go
forward into the next room.

Only one knifeman awaits your judgment in here, so make short work of him
before helping yourself to the items in the background. Walk over to the
bookcase on the right. If you have destroyed both sets of armour, you should
be able to open it. Once it is open, walk into the darkened passage and pick
up the extra life there. At the very end of the passage is a grate: hit
it with your weapon to open it, then drop down. This short cut takes you
... Далее >>

Выберите страницу:

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47


(Все страницы)
Кто прислал: OGS Когда: -:-:- - стр. 44 -




Рейтинг@Mail.ru

Since 1998, Oleg Ilin ()
WWW.GAMEZ.RU 2024.04.26 11:47:07All Rights Reserved