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Ой!Так, так, что у нас тут новенького?Ляляля ляляля ..
#Обсуждение игр. Выберите букву, на которую начинается игра >>

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КосмоТанк.
КосмоТанк

Веселая ферма 3
Веселая ферма 3

Сокровища Монтесумы 3
Сокровища Монтесумы 3



Игра: Anvil of The Dawn
Тип документа : Solution Всего страниц : 36 Текущая : 12

also a no magic zone, so you will have to use your weapons on the beasties.
If you don't look at them, they usually won't attack, so if you are
desperate for healing, just ignore them and head for the altar. One of the
quivering pool monsters will drop an ankh when you kill him. This is needed
to enter a house near the east exit. If you don't get an ankh in this area,
you will probably get it from another quivering pool elsewhere. They are
really small, so pay close attention to the ground. To the east of the
enclave, just south of the altar area, is a house that must be opened with a
blue tear key. Inside a rolling rock moves across your path. Monsters block
your away ahead. You have to kill them without stepping in the way of the
rock which will clobber you. The Inferno weapon comes in handy here. Also,
the throwing star you found in the sea maze that comes back to your hand.
Another method is just step up when the rock passes, take a whack at the
monster, then step back. When the monsters are dead, go into the far room
and throw a wall switch. This will open a door in the hall where the rock is
rolling back and forth. Go right, raid the chest, then return to the switch,
throw it again, and go left down the hall when the rock passes to find
another chest. You will find an hour glass artifact that comes in real handy
later. In the South East corner of the city is a house with three pick
switches in its walls and a teleporter blocking the door. Fire spells keep
starting periodically. Wait for the fires to die down. Go to the west/left
switch. Pull it, then go to the east/right switch, pull it. The teleporter
will have vanished. Then, pull the middle switch and enter. There are
illusory walls directly in front of you. Behind them are some chests. Next
door is a house with a rolling rock sitting motionless between two pressure
plates. Nearby is a chest with a key and a wall switch. Get the key, throw
the switch. Open the locked door with the key and you will see a rock rolled
away to reveal a chest. Raid the chest, go back to the switch, throw it
again and return to find another chest revealed. Near the East exit is a big
house requiring an ankh key. There is a hole in the wall next to the door
... Далее >>

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