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КосмоТанк.
КосмоТанк

Веселая ферма 3
Веселая ферма 3

Сокровища Монтесумы 3
Сокровища Монтесумы 3



Игра: Anvil of The Dawn
Тип документа : Solution Всего страниц : 36 Текущая : 6

small place except for the basement. On the first floor you will have to put
three rocks on the pressure plate near the entrance to make a teleporter
vanish. Then, put a rock on the pressure plate the teleporter was hiding.
This will open the door to the rest of the tower. In the north is the exit
to the pier. You will leave this way when you finish the tower so make a
note of it. There is a block nearby. Push it onto a plate to open the two
doors leading down and up. Take the down stairs first. You should finish the
basement level before going on to the rest of the tower. Next to the stairs
is a healing altar. A gargoyle guards the entrance to the north section of
the basement. Talk to it and find out you need to "unsummon" it. Go south to
a long hall, then west. In a north side passage is a switch. This opens a
wall to the south. In this area are some chests and a clue to unsummoning
the gargoyle. Down the hall, west of there is a side passage to the north.
There are lots of chests in here, guarded by Wyverns. The chests are hidden
behind illusory walls. You can always tell an illusory wall because it
flickers. Pay close attention to each wall. Further west is a pressure plate
that makes a teleporter appear. Enter the teleporter and find yourself in an
area guarded by a juggernaut. There is better armor in a chest nearby. There
is also a section with two rolling rocks. This section will have a chest
with one part of the unsummon spell. You need to get it then teleport out
and reenter the hall teleporter. This will take you to another identical
area. Go to the rolling rock spot and get the second part of the unsummon
spell. At the west end of the long hall is a plate and a wall switch. Step
on the plate and then flip the switch. It opens a door to the south. This
area comes in two parts. Behind an illusory wall is a big room with four
wyverns guarding chests. The middle chest contains a sea shell. You need
this to get to the sunken ship. The other area has two hidden chests
revealed at the far west end by stepping on a pressure plate. Unfortunately,
the plate also causes a screaming skull spell to come flying at you. If you
avoid the spell, it goes into a teleporter nearby and comes around again.
... Далее >>

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